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Carbide.c++: Keep the emulator open!

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Monday, October 12 2009, 17:43
Something that wasn't entirely obvious to me since developing for Symbian is that you can actually keep the WINSCW emulator open when building. This saves a lot of time opposed to having to restart it after each execution.
So remember: just close your application and you can build and relaunch it in a fraction of the time!

On an unrelated note, you can distinguish between the emulator and the phone release by using the __WINSCW__ constant. For example:
#ifndef __WINSCW__
iAccelerometer = CRDAccelerometer::NewL(*this);
(Because RDAccelerometer doesn't compile for the emulator.)
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